The Bobs, those were my boys, got three kills and only took one wound, and that was only a 5 point graze, Another cowboy player got four kills and took only 15 points of damage. It was a real massacre of the bandits.
I really like the game Desparado, BUT it is easy to hit and easy to kill. Several times players were firing three or more shots. The first would be at 45%, the second at 35% and the last at 25% chance to hit. With those odds you are bound to get a hit. When you did, the hit location chart has plenty of auto kills and auto disables on it. I've noticed that Desperado tends to be a bloodbath every time you play it. It would be a hard system to campaign with, because you characters would rarely last two games. To fix this I propose letting all of the shots take the minuses for the number of shots fired. As it is now the first shot is at full %, the 2nd is at -10%, the 3rd is at -20%, and so forth. Instead, if you fire three shots you would be -20% to all of them (you aren't carefully aiming, you're just blazing away). I feel that this modification would tone down the bloodiness of the game.